About

Download Game here

This is an embodied refresher on the fact that vectors possess both magnitude (length of arrow to be drawn) and direction (which direction the arrow is pointing).  Embodying, or drawing, these vectors on screen helps students to understand how charged atoms can either attract or repel each other. 

The game is scaffolded so that players first observe 2 vectors drawn, then trace 2 vectors, and then generate 4 scored trials.  With multiple incorrect trials, prompt hints begin to appear.

 

Disclaimer:

This material is based upon work supported by the National Science Foundation under Grant No1020367. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

nsf

Features + Learning Goals
Students will learn:
  • ·    Vectors have both magnitude and direction
  • ·    How to draw, in an embodied manner, vectors on the computer
  • ·    Charged atoms can be either attracted to or repelled from one another
  • ·    The motion of the charged atoms can be represented by vectors (in non-quantum mechanics )
  • ·    The movement is according to Coulomb’s Law (relationship displayed)
  • ·    How dynamic Coulomb’s Law is
Tests + Teacher Guides
System Requirements

PC:

1GHz or better processor
1GB or more RAM
DirectX9 compatible or better Graphics Card

 

Mac:

OSX 10.6 or Later
Boot Camp Support Software 5.01 or Later